Banjo Pilot (2005) | Original Game Boy Advance Video Game
Race through the skies in Banjo Pilot for Game Boy Advance. Fly as Banjo and other Banjo-Kazooie characters, use power-ups, unlock racers, and compete across colorful airborne tracks.
Game Intro
Banjo Pilot is a racing game released for the Game Boy Advance in 2005 and serves as a spin-off entry in the Banjo-Kazooie series. Rather than putting characters behind the wheel of traditional karts, the game takes a different approach by placing them in small aircraft, creating a racing experience that feels unique compared to other handheld racers of its era.
Set in the colorful world of Banjo-Kazooie, the game features familiar faces from the series as they compete across a variety of airborne tracks. While its overall structure will feel familiar to fans of arcade racing games, the ability to fly above and below obstacles adds an extra layer of movement that separates it from standard kart racers. The result is a fast-paced and accessible racing game that blends item-based competition with simple aerial controls.
How to Play
The objective in Banjo Pilot is straightforward: race against a group of opponents and cross the finish line before everyone else. Each race consists of three laps, with players navigating twisting courses while collecting items and avoiding attacks from rival racers.
Throughout the tracks, players can pick up power-ups that provide offensive and defensive advantages. Some items can be used to slow down opponents, while others help protect your position during intense races. Strategic use of these items often makes the difference between victory and defeat, especially in the higher difficulty levels.
One of the game's defining features is its aircraft-based racing. Unlike traditional kart racers, players can adjust their altitude, allowing them to fly over hazards or take alternative routes through sections of a track. Even with this added freedom, the controls remain easy to understand, making the game approachable for both younger players and longtime racing fans.
Golden musical notes, a recognizable collectible from the Banjo-Kazooie franchise, are scattered throughout many courses. Collecting them adds an extra challenge for completionists and encourages players to explore different racing lines instead of simply following the fastest path.
Beyond standard championship races, the game includes several additional modes that help extend replay value. Players can test their skills in Time Trial events, compete in special item-focused challenges, and unlock new content by progressing through the game.
Characters
Banjo Pilot features a roster of characters drawn from across the Banjo-Kazooie universe. Several racers are available from the beginning, while others can be unlocked through gameplay.
Starting characters include:
- Banjo
- Kazooie
- Mumbo Jumbo
- Purple Jinjo
Unlockable racers include:
- Humba Wumba
- Gruntilda
- Klungo
- Bottles
- Jolly Roger
Each character brings their own personality to the races, helping fans of the series enjoy seeing familiar faces outside of the platforming adventures they are known for.
Controls
Game Boy Advance Controls
- D-Pad Left / Right – Steer the aircraft
- D-Pad Up / Down – Adjust flight altitude
- or use Arrow Keys
- A Button or Use 'Z' Keys – Accelerate
- B Button or Use 'X' Keys – Use items or fire weapons
- L / R Buttons – Perform special flight maneuvers and barrel rolls
- Start – Pause the game
Final Thoughts
Banjo Pilot is an interesting entry in the Banjo-Kazooie series that combines arcade racing with light aerial mechanics. While it follows many conventions established by popular kart racers, the ability to fly freely around tracks gives it its own identity. Fans of Rare's classic characters and Game Boy Advance racing games will likely appreciate its colorful presentation, straightforward gameplay, and variety of unlockable content.

