Knight in Shining Armour - Online Puzzle Game
Knight in Shining Armour a puzzle-platformer game where you play as a knight wearing a super shiny suit of armor.
Knight In Shining Armour is a short puzzle-platformer game created for the GitHub Game Off 2022.
- Developed by: Marc Jones
- Genre: Puzzle + Platformer
- Engine: Godot
- Platform: Browser (HTML5), Windows, Linux
The game cleverly uses the classic “knight in shining armor” cliché and turns it into a gameplay mechanic—your shiny armor reflects light!
Core Idea
Instead of fighting enemies, the game focuses on:
- Reflecting light beams
- Solving environmental puzzles
- Using your knight’s body like a mirror
The goal is to redirect light into sensors to unlock paths and complete levels.
How the Game Works
Each level is like a small puzzle room:
- Light beams are already present in the level
- You move your knight into position
- Your armor reflects the light
- Light hits:
- switches
- platforms
- doors
- The exit opens → you finish the level
This type of gameplay is similar to other light-reflection puzzle games where activating sensors opens doors or moves platforms
How to Play (Step-by-Step)
Objective
- Reach the exit door in each level
- But first: solve the light puzzle
Basic Gameplay Loop
- Enter a level
- Observe the light beams and obstacles
- Move your knight to reflect light correctly
- Activate all required switches
- Exit the level
Game Controls
(Typical keyboard controls based on gameplay style and platformer standards)
Movement
- Arrow keys / WASD → Move left/right
- Jump key (Space / Up) → Jump
- Down key → Adjust position / crouch (for angle control)
Light Mechanics
- Move into the beam → your armor reflects it
- Change position → changes reflection angle
- Sometimes:
- Crouching or repositioning adjusts direction
Tips to Play Better
- Think before moving – rushing won’t help
- Try different angles for reflection
- Some switches need constant light, others don’t
- Restarting is part of the puzzle-solving process
Why This Game Stands Out
- Unique mechanic (armor = mirror)
- Perfect use of Game Off theme “cliché”
- Smart level design with increasing difficulty
- Short but highly polished experience
Conclusion
Knight In Shining Armour is a great example of:
- Turning a simple idea into a clever mechanic
- Designing minimal but meaningful puzzles
- Building a polished game within a game jam
It’s short, creative, and perfect if you enjoy:
puzzle games + platformers + creative mechanics

